windows_core_api.dart 4.1 KB

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  1. import 'dart:async';
  2. import 'dart:io';
  3. import 'package:flutter/services.dart';
  4. import 'base_core_api.dart';
  5. /// Windows 实现
  6. class WindowsCoreApi implements BaseCoreApi {
  7. WindowsCoreApi._() {
  8. _initEventChannel();
  9. }
  10. /// 内部构造方法,供 BaseCoreApi 工厂使用
  11. factory WindowsCoreApi.create() => WindowsCoreApi._();
  12. // Windows Method Channel
  13. static const MethodChannel _channel = MethodChannel('app.xixi.nomo/core_api');
  14. // Windows 事件流控制器
  15. static final StreamController<String> _eventController =
  16. StreamController<String>.broadcast();
  17. // Windows 事件流
  18. static Stream<String> get eventStream => _eventController.stream;
  19. // 初始化事件监听
  20. void _initEventChannel() {
  21. // 监听来自 Windows 原生端的方法调用
  22. _channel.setMethodCallHandler(_handleMethodCall);
  23. }
  24. // 处理来自 Windows 原生端的方法调用
  25. Future<dynamic> _handleMethodCall(MethodCall call) async {
  26. switch (call.method) {
  27. case 'onEventChange':
  28. // 原生端发送事件,转发到事件流
  29. final String event = call.arguments as String;
  30. _eventController.add(event);
  31. return null;
  32. default:
  33. throw PlatformException(
  34. code: 'Unimplemented',
  35. message: 'Method ${call.method} not implemented',
  36. );
  37. }
  38. }
  39. // TODO: 实现 Windows 特定的逻辑
  40. @override
  41. Future<String?> getApps() async {
  42. // Windows 不需要获取应用列表
  43. return null;
  44. }
  45. @override
  46. Future<String?> getSystemLocale() async {
  47. // TODO: 实现 Windows 获取系统语言
  48. return Platform.localeName;
  49. }
  50. @override
  51. Future<bool?> connect(
  52. String sessionId,
  53. int socksPort,
  54. String tunnelConfig,
  55. String configJson,
  56. int remainTime,
  57. bool isCountdown,
  58. List<String> allowVpnApps,
  59. List<String> disallowVpnApps,
  60. String accessToken,
  61. String aesKey,
  62. String aesIv,
  63. int locationId,
  64. String locationCode,
  65. List<String> baseUrls,
  66. String params,
  67. int peekTimeInterval,
  68. ) async {
  69. // TODO: 实现 Windows 连接逻辑
  70. throw UnimplementedError('Windows connect not implemented yet');
  71. }
  72. @override
  73. Future<bool?> disconnect() async {
  74. // TODO: 实现 Windows 断开连接逻辑
  75. throw UnimplementedError('Windows disconnect not implemented yet');
  76. }
  77. @override
  78. Future<String?> getRemoteIp() async {
  79. // TODO: 实现 Windows 获取远程 IP
  80. throw UnimplementedError('Windows getRemoteIp not implemented yet');
  81. }
  82. @override
  83. Future<String?> getAdvertisingId() async {
  84. // Windows 不支持广告 ID
  85. return null;
  86. }
  87. @override
  88. Future<bool?> moveTaskToBack() async {
  89. // Windows 不需要此功能
  90. return true;
  91. }
  92. @override
  93. Future<bool?> isConnected() async {
  94. // TODO: 实现 Windows 连接状态检查
  95. throw UnimplementedError('Windows isConnected not implemented yet');
  96. }
  97. @override
  98. Future<String?> getSimInfo() async {
  99. // Windows 不支持 SIM 卡信息
  100. return null;
  101. }
  102. @override
  103. Future<String?> getChannel() async {
  104. // TODO: 实现 Windows 渠道获取
  105. return 'windows';
  106. }
  107. /// 发送事件(供 Windows 实现内部使用)
  108. ///
  109. /// Windows 原生端可以通过 MethodChannel 发送事件:
  110. /// ```cpp
  111. /// // C++ 示例
  112. /// flutter::MethodChannel<flutter::EncodableValue> channel(
  113. /// messenger, "app.xixi.nomo/core_api",
  114. /// &flutter::StandardMethodCodec::GetInstance());
  115. ///
  116. /// // 发送 VPN 状态变化
  117. /// channel.InvokeMethod("onEventChange",
  118. /// flutter::EncodableValue("{\"type\":\"vpn_status\",\"status\":2}"));
  119. /// ```
  120. ///
  121. /// 事件 JSON 格式:
  122. /// - vpn_status: {"type":"vpn_status","status":0|1|2|3,"code":0,"message":""}
  123. /// - status: 0=idle, 1=connecting, 2=connected, 3=error
  124. /// - timer_update: {"type":"timer_update","currentTime":123,"mode":"countdown"}
  125. /// - boost_result: {"type":"boost_result","locationCode":"US","nodeId":"xxx","success":true}
  126. static void sendEvent(String event) {
  127. _eventController.add(event);
  128. }
  129. /// 释放资源
  130. static void dispose() {
  131. _eventController.close();
  132. }
  133. }